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Bad Compay Demo Impressions: Take Two

We ended up playing the demo most of the weekend, and felt that we needed to update our impressions of the Battlefield: Bad Company demo after having a bit more time and experience with it.
OK, "most of the weekend" with Battlefield: Bad Company is probably an understatement. We're pretty hooked on this game, even though there are a few things that still nag at us.

We did find that you can adjust many of the game and controller settings, so we were able to up the sensitivity of the controller, BUT it still feels a little sluggish compared to other games that we've been playing.

There are actually quite a few vehicles in the demo that you can try out. Our biggest headache with the vehicles is other gamers hopping in and taking off before you can ride shotgun! Hoofing it around on foot gets tiresome.

One of the other minor annoyances is that we haven't been able to find a way to see our ranking progress. It seems that the only way you can see it is if you win the match. We're hoping that this is just an issue with the demo.

There is only one mode of gameplay available, and that's the new "Gold Rush" mode they're introducing. Basically one team defends several gold crates from the other team, who are the "Attackers". They're whole goal is to blow up the gold crates so that they can take over the base, and begin attacking the next set of gold crates.

Read the full write-up here!
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